Posts under Unity
Unity vs Unreal: which one is better to build your non-game app?
Reading this title might be a little bit confusing to you. After all, aren’t both Unity and Unreal game engines? Well yes, they are – you are absolutely correct. They are both powerful game engines, but they are also successfully used to build non-game commercial apps. Present-day non-game apps are adding more & more features
6 Companies That Master the Use of VR & AR in STEM education
There are still a lot of false assumptions and stereotypes about virtual and augmented reality (VR & AR). Do you still feel like it’s just a silly new thing used only by gamers? Or maybe you just can’t see how it can be used outside of the entertainment industry? You are not alone. A lot
AR, VR and more – 6 Non-game apps developed in Unity
In my earlier blog post of the Unity blog series, I wrote about why Unity for developing non-game apps is becoming a viable option, especially to create 3D apps and experiences. In this blog post, I’ll share with you some non-game apps developed in Unity. Let’s dive in! Building AR and VR experiences with Unity
Building business 3D apps using Unity – is it worth it?
Although we at Setapp have been using Unity for developing non-game apps for some time now, there’s still a lot of dispute online (& offline) on whether Unity is a good-fit for non-game development. Some advocate it, while others find using it for non-game development quite bizarre. Before handing out my verdict on the ‘Unity
Why we transitioned from game to 3D app development – developers’ story
This blog post is co-written by Norbert Lesny and Łukasz Mielnikowski from Setapp’s 3D app team. Moving from game to app development might seem like a long leap, but it was in fact quite swift for us. We transitioned mainly because we felt that the game development environment was not consistent enough and there was