AR, VR and more – 6 Non-game apps developed in Unity
In my earlier blog post of the Unity blog series, I wrote about why Unity for developing non-game apps is becoming a viable option, especially to create 3D apps and experiences. In this blog post, I’ll share with you some non-game apps developed in Unity.
Let’s dive in!
Building AR and VR experiences with Unity
There’s no doubt that Unity is a great platform to build AR and VR apps. In fact, according to Unity, over 91% of HoloLens experiences are created using Unity’s cross-platform engine.
Apart from HoloLens, Unity supports all major VR platforms including Oculus Rift, HTC Vive, Google Cardboard, Playstation VR, SteamVR and more. It also supports AR platforms such as Apple ARkit and Google ARCore. So if you’re thinking about launching your app on these platforms, then Unity is an excellent choice.
Now I won’t get into the technical nitty-gritty on why Unity is a great choice for developing AR/VR applications. But if you’re curious to read more, then I recommend checking out Unity’s page on VR and AR.
Non-game AR & VR apps built using Unity
1. Shapes (Education)
Shapes is an award-winning educational app assisting teachers to teach geometry to elementary and middle school students. It aims to improve creative thinking, spatial reasoning and manual skills among pupils.
In June the new AR version of the app went live. Students can now augment 3D objects directly onto virtual spaces such as tabletops or the floor. How cool is that?
In case you’re wondering how Shapes – 3D Geometry Learning is making nets building easier in the classroom – here’s all you need to know.
For feedback, please join our FB group https://t.co/kR5xoZPJxE pic.twitter.com/Ek0eR9iwM6
— Shapes – 3D Geometry Learning (@Shapes3D) July 31, 2018
Shapes 3D are currently working on more Immersive EdTech apps for geometry and mathematics. Follow them on Twitter and Facebook and never miss an update!
If you like what Setapp did for Shapes then drop us a line! We’ll be happy to hear and help you create your 3D product.
2. Nano Simbox (Education)
“Making the Invisible world visible.” With the Nano Simbox immersive platform, you can actually see how molecules work and interact in the real world. Don’t believe me?
Here’s a little sneak peek into the product.
Here’s what Mark, creative technologist at Interactive Scientific had to say about Unity.
Nano Simbox relies on sophisticated interactive and dynamic visualisation of complex molecular systems. Unity3D gives us a powerful cross-platform 3d rendering framework that allows us to provide our learning experiences on a wide variety of devices in and out of the classroom.
3. Kavtek (Home Design)
Kavtek is an AR-based home remodeling app for real-estate professionals and their clients. With Kavtek you can place digital flooring, walls, furniture, cabinets, appliances, and even paint walls in the real world.
Making changes to a home is often a collaborative experience, which is an important insight for Kavtek’s team. Currently, real estate agents can add their clients and provide them access to AR home remodeling from their Kavtek account. More multiuser AR experiences will be launched in the near future.
Check out the video to see it yourself.
Here’s what Sanu Somaweera, co-founder at Kavtek had to say on using Unity:
When creating interactive experiences with the latest technology, we need a tool that has the power to create 3D environments while still being able to add traditional Mobile Application features. For Kavtek, Unity offers this perfect balance. We can design tools for our users to create immersive environments and offer a wide range of additional mobile features.Unity’s roadmap is very focused on Augmented Reality, which is aligned with Kavtek’s vision of immersive technologies as the next mainstream computing platform.
4. 3D Bear AR (Education)
With 3D Bear’s AR application students can build Augmented Reality scenes using virtual 3D models and their surroundings. The app allows students to think and then visualize their ideas in 3D. The app allows kids to think and then visualize their ideas in 3D.
Did I say, students? Anyone can use the app and have tonnes of fun. Here’s me trying to find the best spot for this stool in our office.
5. ARILYN App (Marketing)
Arilyn Manager is an AR publishing platform that allows the user to create, publish and manage full-fledged global AR campaigns. No coding is needed and users can start creating captivating AR content straight away. Be it marketing, advertising, packaging or events, Arilyn can be used to add a layer of AR quickly and cost-effectively.
Arilyn has clients in over 20 countries, including Unilever, Warner Music, Huawei, FOX, Marriott Hotels and All Nippon Airlines.
6. Grib (Education/3D Modelling)
The biggest drawback of many 3D modeling tools is that they’re complicated to use and require quite a bit of time to start using them effectively. That’s where Grib comes in. 3D modeling on Grib is so easy and intuitive, that all you need is your phone and a pen & paper.
Here’s a short video explaining how Grib is utilizing the power of AR to make 3D modeling quick & easy for everyone.
Unity to build location-based applications for Airport
Apart from building AR and VR apps, at Setapp we are also using Unity to create a tablet application that will use geolocation and IoT beacons to act as a personal assistant inside massive buildings.
For example, inside an airport terminal building, It’ll be used as a link between passengers, the airport, and airlines. It is also planned to use this app in supermarkets to guide customers to the ultimate shopping experience.
As you can see using Unity is not only limited to developing games. More and more developers are finding its use to create business and other non-game apps valuable. Mainly because of its multi-platform support and being the platform of choice to develop immersive experiences such as AR and VR.
On Unity’s website, you can discover more non-game Unity experiences ranging from education to transportation to even gambling!
How can Setapp help?
As with any technology, developing in Unity bring its own challenges and uncertainties. Understanding the full capabilities and shortcomings of immersive technologies (AR/VR) requires deep knowledge and familiarity with the status quo of this flourishing industry.
That’s why choosing the right Unity partner who can help you discover your product and define its scope before the actual development can be critical to the success of your project. Setapp is one such development company. Making us experts not only in immersive tech but also mobile and web development.
Our team created the first ever VR multi-player air combat game in the world, created the highest trending educational app on the app store for several weeks, and developed a 3D location-based app for one of the biggest and most transited airports in the world. From design to delivery, we know the process and we can guide you through the whole lifecycle of your product. Want to work together? Then write us an email, we’ll be happy to hear about your idea!